eSports Innovators Challengers Shaping the Future
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Date & Time:
Thursday, December 18, 2025 | 14:50 – 18:20
Venue:
Tokyo Big Sight Conference Tower, 6F, Meeting Rooms 607 + 608
Esports represents a new culture born from the evolution of technologies such as semiconductors. For the next generation of students, it is both a powerful learning opportunity and a stage for bold challenges.
As the global semiconductor industry continues its rapid growth toward a trillion-dollar scale, it faces a serious talent shortage—heightening expectations for the younger generation to carry the future.
This event invites key figures from the industry to host four panel discussions exploring esports through the lenses of history, culture, business, and the future. In addition, the program will highlight the technologies driving esports forward and the possibilities of human capital development, seeking to uncover the new value esports brings to society.
Special Guest & Program Schedule
*Program details and speakers are subject to change without prior notice.
14:50 - 15:25
The Past, Present, and Future of Esports
From simple games to a global phenomenon. This session explores the path esports has taken and where it is headed, from multiple perspectives.
Shingo Otomo
Executive Officer
CyberAgent, Inc.
Senior Managing Director
CyberZ Inc.
General Producer of RAGE
Akihito Furusawa
CEO
GLOE Inc.
Daisuke Kobayashi
President
JCG Inc.
15:35 - 16:10
Future Technologies Transforming the Esports Experience
What technologies deliver peak performance and unforgettable moments? Experts from various fields share their visions for the future of esports experiences.
Issei Akamatsu
CEO (Chief Executive Officer)/
Sr. Channel and Brand Manager, Japan
Turtle Beach KK
Takuto Ishii
COO (Chief Operating Officer)
AndGAMER Inc.
Yasuhito Ishii
Regional Director Japan & Korea
SteelSeries
16:20 - 16:55
How Esports Is Redefining the Future of Marketing
Industry leaders discuss how esports enthusiasm translates into business opportunities and the creation of new value.
Akinori Osaki
Executive Officer
CyberZ, Inc.
CyberE, Inc.
General Manager RAGE
Yuki Kawabata
Manager
Rakuten Group, Inc.
Yu Kanayama
Esports Businesses Producer
e-Motorsports Div. General Manager
FENNEL
17:05 - 17:40
Education and Esports: Shaping the Next Generation Workforce
Starting from the skills nurtured through esports, this session explores how education and industry can collaborate to prepare the workforce of tomorrow.
Hiroto Ebata
Professor
iU
Representitive
Hiroto Ebata International Office
Tsubasa Emura
Section Chief (Department of Experiential Learning)
KADOKAWA DWANGO Educational Institute
Toyohiro Ohura
NASEF JAPAN
NASEF JAPAN Executive Director
Kanazawa Institute of Technology School Ambassador
18:00 - 18:20
Exhibition Match
To conclude the event, top players will face off in an exciting match. Witness theory and practice collide in a thrilling competition.
Event Partner
RAGE is Japan’s No.1 esports brand, hosting official tournaments and large-scale events nationwide for popular game titles. With strong support as an entertainment platform that excites Generation Z, RAGE aims to expand its presence and become a leading force in Asia.
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HP:https://rage-esports.jp/
X:https://twitter.com/eSports_RAGE